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ON_ENTER_ROOM

ON_ENTER_ROOM

This event is triggered when a hero enters the room where the Marker is present. Normally, it is activated only the first time one of the heroes enters the room. If the :REPEAT option is specified, the event will be activated every time a hero enters the room.

  • Example 1: {[[(F), ON_ENTER_ROOM]] The corpse of an elf lays on the torture rack}
  • Example 2: {[[(F), ON_ENTER_ROOM:REPEAT]] Laying on the torture rack, you finally found the elf you were looking for. Unfortunately, there is no doubt he is already dead...}

With this command, entering the room with the torture table would display the specified message. While in Example 1 the message is shown only the first time, in Example 2 the message is repeated every time a hero enters the room.